-All participants during the MilSim will need to have a specific load out for the MilSim. If you cannot acquire said guns, attachments, specials, etc, then there will be a Reserve class made for players who cannot make said loadout for each class. Or, you can pick up a friend’s loadout made for you by killing themselves and you pick up their loadout off of the ground.
-Semiautomatic fire is required from ALL rifles, if you are a SAW gunner, short 3 second bursts are required. This is a MAJOR fairness rule along with trying to help conserve ammo at longer ranges.
-If you lag out of the server, re-enter the server
and rejoin your team. If you cannot, inform an admin of the server, and they will switch you to the appropriate team.
-No spamming explosives. This is another fairness rule so that the purpose of MilSim isn’t lost.
-If you are not a squad leader, you are to stay in squad chat. Squad leaders will be in everyone chat and will ALSO be on discord. Platoon leaders will be in charge of ALL squads and overrides any and all decisions taken by any squad leaders of their respective team.
-Do not stray from your team or become a rogue. This is an extreme team based oriented RP, it is CRUCIAL you stay with your squad at all times. If a squad leader reports you are being rogue, you will be warned once to rejoin your squad. If you do not, you will be removed from the session.
-Finally, all policies within UGRP are to be recognized. The BF4
UGRP RP section is still a part of UGRP, therefore failure to adhere to said rules will warrant you the same punishment as you would receive in the normal UGRP sessions and kik chats