MilSim idea Operation: Fury
Map: Dragon's Valley 2015
Operation Overview: With the Chinese in full retreat after a recent devastating loss to the North, they are forced to have to worm their way through a region known as “Dragon’s Valley” in the Guilin Peak Region. While the Chinese have retreated into the valley to set up a defense there to hold back the US Coalition and create a choke point through the narrow pass, they’ve went ahead and blown up key bridges that hold the only movement through the whole region, thus making the already dangerous area, even more deadly.
The US Forces are forced with enduring a slow and punishing offensive to push through the valley, as this is the only path into the Shanghai Province of China. The US will need to utilize Combat Engineers to help repair the bridges and any other vital architectural points within the region, as well as creating defensive positions if need be. Without the Combat Engineers, this offensive will grind to a halt, and the unit will be torn to ribbons.
Operation Parameters: both teams have 10 lives each per objective. The Chinese Team is allowed to make offensives to slow the US Teams approach down, but they ARE NOT ALLOWED to recapture points that they’ve already lost, and can only push as far as the last base they lost (so if the Chinese are currently holding Alpha, and they just lost Bravo, the Chinese can only advance to Bravo, and nowhere past.) The US's combat engineers will be dual purpose. They will be the US Teams AT Gunners, and while the AT gunners will perform their original MOS, they will also perform the MOS as Combat Engineers as well, so their loadouts will be adjusted specifically for this MilSim ONLY.
Both teams have air support will be limited to helicopters only, as the valley will limit jet powered aircraft’s mobility too much, leaving them exposed. Both teams will also have access to all variants of armored vehicles, but only one can be deployed at a time except for anti-air.
lives: Chinese and US will have 10 lives per objective, if a person is down lives, their life limit will be restored back to 10, and will not exceed 10, suicides and respawns will count against this count.
Vehicles: both teams will have access to only three vehicles per class. So they will have three tanks, three anti-air, three LAV's, and three ITV's for the WHOLE op. Accidental destruction or friendly fire will count against these vehicles life count.
NOTE: THIS MILSIM WILL BE BRUTAL DUE TO HOW ATTRICIOUS IT WILL BE. THERE WILL BE MANY POINTS WHERE YOU WILL HAVE STALEMATES AND MAY BE IN EXPOSED AREAS. THIS MILSIM WILL BE EXTREMELY TOUGH FOR BOTH SIDES, SO BE EXPECTANT OF THAT. YOU HAVE BEEN WARNED.